Product Description
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don�t have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don�t know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don�t get overwhelmed with details you don�t need to know� just learn what you need to start creating your own games right now!
The fast�paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You�ll discover and understand all the key concepts required to create smooth, professional�looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.
What you�ll learn
- Game Planning and Programming Basics
- 2-D Graphics, Audio, and Input Basics
- Creating Your First 2-D Game
- Improving Your First 2-D Game
- Basics of Game Networking
- Rock Rain Live!
- 3-D Game Programming Basics
- Rendering Pipeline, Shaders, and Effects
- Lights, Camera, Transformations!
- Generating a Terrain
- Skeletal Animation
- Creating a Third-Person Shooter Game
Who is this book for?
Anyone approaching XNA programming for the Xbox 360 for the first time