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Showing posts with label Assembler. Show all posts
Showing posts with label Assembler. Show all posts

Embedded Systems Interfacing for Engineers Using the Freescale Hcs08 Microcontroller I: Assembly Language Programming

Jul 28, 2009

Douglas Summerville "Embedded Systems Interfacing for Engineers Using the Freescale Hcs08 Microcontroller I: Assembly Language Programming"
Morgan & Claypool | 2009-06-15 | ISBN: 1608450058 | 120 pages | PDF | 1.1 MB


The vast majority of computers in use today are encapsulated within other systems. In contrast to general-purpose computers that run an endless selection of software, these embedded computers are often programmed for a very specific, low-level and often mundane purpose. Low-end microcontrollers, costing as little as one dollar, are often employed by engineers in designs that utilize only a small fraction of the processing capability of the device because it is either more cost-effective than selecting an application-specific part or because programmability offers custom functionality not otherwise available. Embedded Systems Interfacing for Engineers using the Freescale HCS08 Microcontroller is a two-part book intended to provide an introduction to hardware and software interfacing for engineers. Building from a comprehensive introduction of fundamental computing concepts, the book suitable for a first course in computer organization for electrical or computer engineering students with a minimal background in digital logic and programming. In addition, this book can be valuable as a reference for engineers new to the Freescale HCS08 family of microcontrollers. The HCS08 processor architecture used in the book is relatively simple to learn, powerful enough to apply towards a wide-range of interfacing tasks, and accommodates breadboard prototyping in a laboratory using freely available and low-cost tools. In Part I: Assembly Language Programming, the programmer's model of the HSC08 family of processors is introduced. This part leads the reader from basic concepts up to implementing basic software control structures in assembly language. Instead of focusing on large-scale programs, the emphasis is on implementing small algorithms necessary to accomplish some of the more common tasks expected in small embedded systems. The first part prepares the reader with the programming skills necessary to write device drivers in and perform basic input/output processing Part II, whose emphasis is on hardware interfacing concepts. Table of Contents: Introduction to Microcomputer Organization / Programmer's Model of the HCS08 CPU / HCS08 Assembly Language Programming.

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32/64-bit 80×86 Assembly Language Architecture

Apr 20, 2009

32/64-bit 80×86 Assembly Language Architecture

32/64-bit 80x86 Assembly Language Architecture

32/64-bit 80x86 Assembly Language Architecture

Product Description
The increasing complexity of programming environments provides a number of opportunities for assembly language programmers. 32/64-Bit 80×86 Assembly Language Architecture attempts to break through that complexity by providing a step-by-step understanding of programming Intel and AMD 80×86 processors in assembly language. This book explains 32-bit and 64-bit 80×86 assembly language programming inclusive of the SIMD (single instruction multiple data) instruction supersets that bring the 80×86 processor into the realm of the supercomputer, gives insight into the FPU (floating-point unit) chip in every Pentium processor, and offers strategies for optimizing code.

Learn about: * 3DNow! MMX, SSE, SSE-2, SSE-3, AMD64, and EM64T instruction sets * The similarities of and differences between various 80×86 processors * Boolean bit manipulation * Data swizzling, shuffling, and splatting * Integer and floating-point math operations * Branching and branchless coding methods * Coding standards * Debugging functions
About the Author
James Leiterman is a senior computer engineer who has been developing hardware and software professionally since 1978 and programming video/computer games for 20 years. He has worked for multiple game companies including Midway, LucasArts, Atari, Wild Goose Games, a casino gaming company, and two Internet online game companies and has shipped nine games. He is also the author of Vector Game Math Processors and Learn Vertex and Pixel Shader Programming with DirectX 9.

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Assembly Language Step-By-Step

Feb 21, 2009


Quote:
# Publisher: John Wiley & Sons (September 1992)
# Language: English
# ISBN-10: 0471578142
# ISBN-13: 978-0471578147

The publisher, John Wiley & Sons
Begins with the most fundamental, plain-English concepts and everyday analogies progressing to very sophisticated assembly principles and practices. Examples are based on the 8086/8088 chips but all code is usable with the entire Intel 80X86 family of microprocessors. Covers both TASM and MASM. Gives readers the foundation necessary to create their own executable assembly language programs.

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The Assembly Programming Master Book


Quote:
# Publisher: A-List Publishing (September 1, 2004)
# Language: English
# ISBN-10: 1931769362
# ISBN-13: 978-1931769365

Book Description
Aiming to prove that writing programs for Windows in the Assembly language is no more difficult than writing the same programs using C/C++, this guide shows how Assembly code is actually more compact and executes faster. The algorithmic knowledge and skills lost in high-level programming provides the justification demonstrated in this guide for using Assembly code . Working applications with detailed comments and descriptions of their operating principles, along with material that can be considered hackish, are included. The tools and techniques of code analysis and modification are covered, making this a useful tool for programmers eager to become better acquainted with hacker methods. Not a guide on Assembly language, this represents a symbiosis between the Assembly language and the Windows Operating Systems.


About the Author
Vlad Pirogov is an expert in the development of performance-effective applications for Windows who has designed and implemented software with Assembly.

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Windows Assembly Language & Systems Programming



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Assembly Language Step-by-step: Programming with DOS and Linux (with CD-ROM)


Quote:
# Publisher: Wiley; 2 Pap/Cdr edition (May 24, 2000)
# Language: English
# ISBN-10: 0471375233
# ISBN-13: 978-0471375234

Book Description
The bestselling guide to assembly language-now updated and expanded to include coverage of Linux

This new edition of the bestselling guide to assembly programming now covers DOS and Linux! The Second Edition begins with a highly accessible overview of the internal operations of the Intel-based PC and systematically covers all the steps involved in writing, testing, and debugging assembly programs.

Expert author Jeff Duntemann then presents working example programs for both the DOS and Linux operating systems using the popular free assembler NASM. He also includes valuable information on how to use procedures and macros, plus rare explanations of assembly-level coding for Linux, all of which combine to offer a comprehensive look at the complexities of assembly programming for Intel processors.

Providing you with the foundation to create executable assembly language programs, this book:
* Explains how to use NASM-IDE, a simple program editor and assembly-oriented development environment
* Details the most used elements of the 86-family instruction set
* Teaches about DEBUG, the single most useful tool you have as an assembly language programmer
* Examines the operations that machine instructions force the CPU to perform
* Discusses the process of memory addressing
* Covers coding for Linux

The CD-ROM includes:
* Net-Wide Assembler (NASM) for both DOS and Linux
* NASM-IDE, a command shell and code editor for DOS
* ALINK, a free linker for DOS programming
* All program code examples from the book

Book Info
Begins with an accessible overview of the internal operations of the Intel-based PC and covers the steps involved in writing, testing, and debugging assembly programs. Presents working examples programs for the DOS and Linux operating systems using the free assembler NASM. Softcover. DLC: Assembler language

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Windows Assembly Language and Systems Programming: 16- and 32-Bit Low-Level Programming for the PC and Windows


Quote:
# Publisher: CMP; 2 edition (January 9, 1997)
# Language: English
# ISBN-10: 087930474X
# ISBN-13: 978-0879304744

Book Description
-Access Real mode from Protected mode; Protected mode from Real mode Apply OOP concepts to assembly language programs Interface assembly language programs with high-level languages Achieve direct hardware manipulation and memory access Explore the archite

Readers explore the architectural details of Windows at the system level. This book provides the how-to information and example code advanced developers need for the full range of 16- and 32-bit systems-level programming.

About the Author
Barry Kauler is the author of five books, including Windows Assembly Language and Systems Programming, and a contributor to Dr. Dobb's Journal. He is a teacher and consultant on real-time systems design.

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The Art Of Assembly Language



Quote:
Paperback: 928 pages
Publisher: No Starch Press; 1 edition (September 2003)
Language: English
ISBN-10: 1886411972
ISBN-13: 978-1886411975

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MIPS Assembly Language Programming [ILLUSTRATED] (Paperback)

Feb 18, 2009


/*4204Q-9, 0-13-142044-5, Britton, Robert, MIPS Assembly Language Programming, 1/E*/ Users of this book will gain an understanding of the fundamental concepts of contemporary computer architecture, starting with a Reduced Instruction Set Computer (RISC). An understanding of computer architecture needs to begin with the basics of modern computer organization. The MIPS architecture embodies the fundamental design principles of all contemporary RISC architectures. This book provides an understanding of how the functional components of modern computers are put together and how a computer works at the machine-language level. Well-written and clearly organized, this book covers the basics of MIPS architecture, including algorithm development, number systems, function calls, reentrant functions, memory-mapped I/O, exceptions and interrupts, and floating-point instructions. For employees in the field of systems, systems development, systems analysis, and systems maintenance.

From the Back Cover
/*4204Q-9, 0-13-142044-5, Britton, Robert, MIPS Assembly Language Programming, 1/E*/ Users of this book will gain an understanding of the fundamental concepts of contemporary computer architecture, starting with a Reduced Instruction Set Computer (RISC). An understanding of computer architecture needs to begin with the basics of modern computer organization. The MIPS architecture embodies the fundamental design principles of all contemporary RISC architectures. This book provides an understanding of how the functional components of modern computers are put together and how a computer works at the machine-language level. Well-written and clearly organized, this book covers the basics of MIPS architecture, including algorithm development, number systems, function calls, reentrant functions, memory-mapped I/O, exceptions and interrupts, and floating-point instructions. For employees in the field of systems, systems development, systems analysis, and systems maintenance.


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