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Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

3DCreative Magazine

May 31, 2009
Welcome to 3DCreative MagazineA Downloadable PDF Magazine CG creatives around the globe. 3DCreative Magazine will focus on techniques, tutorials, interviews, articles, project overviews and galleries. We will have news and reviews too but we find that these topics are best covered by the online news and CG sites that thrive on daily updates. Our magazine will focus on becoming more of a timeless resource for artists to turn to again and again whether you view it from your screen orchoose to print it off.



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X3D.Extensible.3D.Graphics.for.Web.Authors

May 8, 2009


Description

In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994

and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published,

and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications

and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science,

industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a

new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is

the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires

full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the

latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman

organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of

the consortium and both Len and Don have been involved with the development of the standard from the start.

* The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard
* Plentiful illustrations and screen shots in the full color text
* Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible

Web browsers


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2-D and 3-D Image Registration: for Medical, Remote Sensing, and Industrial Applications

Apr 22, 2009

2-D and 3-D Image Registration: for Medical, Remote Sensing, and Industrial Applications


2-D and 3-D Image Registration: for Medical, Remote Sensing, and Industrial Applications

2-D and 3-D Image Registration: for Medical, Remote Sensing, and Industrial Applications

Product Description
To master the fundamentals of image registration, there is no more comprehensive source than 2-D and 3-D Image Registration. In addition to delving into the relevant theories of image registration, the author presents their underlying algorithms. You’ll also discover cutting-edge techniques to use in remote sensing, industrial, and medical applications.

Examples of image registration are presented throughout, and the companion Web site contains all the images used in the book and provides links to software and algorithms discussed in the text, allowing you to reproduce the results in the text and develop images for your own research needs. 2-D and 3-D Image Registration serves as an excellent textbook for classes in image registration as well as an invaluable working resource.

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Creating Game Art for 3D Engines (Game Development)

Apr 15, 2009

Creating Game Art for 3D Engines (Game Development)Learn how to create commercial-quality game art and make it come alive in a 3D engine! “Creating Game Art for 3D Engines” is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to generate models and animations, and Torque as the 3D game engine, the book provides step-by-step instructions on how to model, unwrap, texture, rig, export, and script all of the essential art assets required for a game. Unlike other books that cover only art creation, Creating Game Art for 3D Engines teaches you how to create art specifically with the game engine in mind.

Size : 13.2 MB
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Video Copilot: Film Magic Pro

Video Copilot: Film Magic ProAchieve the Look of Popular Movies and Commercials. Create Dramatic Color Grading During Video Finishing. Great for Enhancing the Look of Digital Video. Improve the Look of 3D Animations & Motion Graphics

Size :
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The Making of Second Life: Notes from the New World

Apr 10, 2009
 The Making of Second Life: Notes from the New World

The Making of Second Life: Notes from the New World

For those unfamiliar with the hype or the ridicule, Second Life is a massively multi-user online world, a vast simulation created by ordinary loggers-in using 3-D graphic-design tools from the site’s proprietor, Linden Labs. Posing as animated avatars, Residents ramble or fly through the videoscape; they socialize with other avatars, create art, have sex, build cities, open shops and nightclubs, spend Linden Dollars (redeemable for real dollars) and fight wars, all while seated at their computer screens.

Au, a journalist who chronicled the site as Linden Labs’ reporter-avatar, visits the usual dot-com–saga touchstones. There’s the shoestring startup by eccentric geeks; the pilgrimage to Burning Man; the bloviating visionary founder, Philip Rosedale (I’m passionate about Second Life because there doesn’t need to be a God); the marketing gobbledygook about Leverag[ing] Metaverse Brands. Au celebrates Second Life as a seedbed for unfettered cybercapitalism, a liberating outlet for the masses’ pentup creativity and a lucid dream that erases the virtual-real divide. Alas, in his telling, Second Life’s ongoing fantasia—the monkey now perched on the wing screamed ‘DIEEEE’ as he strafed a well-armed babe in a bikini—feels very much like a recounted dream: creative, certainly, but rather tedious and patently irrelevant. (Mar.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

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Cineversity(C4D): Scripts

Apr 5, 2009


Cineversity(C4D): Scripts | 43 MB

These videos cover the CONscripts, GRIP, & Natural Selection scripts which are included

Sripts_CONscript1.mov
Sripts_CONscript2.mov
Scripts_GRIP1.swf
Scripts_GRIP2.swf
Sripts_NaturalSelection1.swf
Sripts_NaturalSelection2.swf

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3D Palace - ATMT Star Wars set

Apr 2, 2009
3D Palace - ATMT Star Wars setSkills learned: Modelling, rigging and animation The ATMT set is a specialist mechanical modelling and rigging tutorial from 3d-palace, featuring the creation of a completely custom designed mechanical "chicken walker" - a bipedal two legged assault vehicle for deployment of marine troops into an enemy compound. The design was based on a hybrid mixture of a Star Wars design briefly seen in the cartoon 80s version and a Warhammer heavily armoured Dreadnought style design with individual custom elements added in. The finished and rigged piece includes flexible rope pipework, slider controlled opening hatches and gun controls for rotation as well as procedurally created complex material effects, lighting setup, creating a walk cycle and everything else you need in order to complete this advanced mech piece.
Size : 2.1 GB
MEGAUPLOAD :
RAPIDSHARE :
http://rapidshare.com/files/156008939/3DPATMTSW.part01.rar http://rapidshare.com/files/156008236/3DPATMTSW.part02.rar http://rapidshare.com/files/156008660/3DPATMTSW.part03.rar http://rapidshare.com/files/156009769/3DPATMTSW.part04.rar http://rapidshare.com/files/156008361/3DPATMTSW.part05.rar http://rapidshare.com/files/156008523/3DPATMTSW.part06.rar http://rapidshare.com/files/156008839/3DPATMTSW.part07.rar http://rapidshare.com/files/156009068/3DPATMTSW.part08.rar http://rapidshare.com/files/156010378/3DPATMTSW.part09.rar http://rapidshare.com/files/156008868/3DPATMTSW.part10.rar http://rapidshare.com/files/156008886/3DPATMTSW.part11.rar http://rapidshare.com/files/156009158/3DPATMTSW.part12.rar http://rapidshare.com/files/156009085/3DPATMTSW.part13.rar http://rapidshare.com/files/156009123/3DPATMTSW.part14.rar http://rapidshare.com/files/156009457/3DPATMTSW.part15.rar http://rapidshare.com/files/156009397/3DPATMTSW.part16.rar http://rapidshare.com/files/156009329/3DPATMTSW.part17.rar http://rapidshare.com/files/156009306/3DPATMTSW.part18.rar http://rapidshare.com/files/156009369/3DPATMTSW.part19.rar http://rapidshare.com/files/156014308/3DPATMTSW.part20.rar http://rapidshare.com/files/156009180/3DPATMTSW.part21.rar http://rapidshare.com/files/156009338/3DPATMTSW.part22.rar http://rapidshare.com/files/156009624/3DPATMTSW.part23.rar http://rapidshare.com/files/156009591/3DPATMTSW.part24.rar http://rapidshare.com/files/156009985/3DPATMTSW.part25.rar http://rapidshare.com/files/156010171/3DPATMTSW.part26.rar http://rapidshare.com/files/156009753/3DPATMTSW.part27.rar http://rapidshare.com/files/156010012/3DPATMTSW.part28.rar http://rapidshare.com/files/156009955/3DPATMTSW.part29.rar http://rapidshare.com/files/156012406/3DPATMTSW.part30.rar http://rapidshare.com/files/156011743/3DPATMTSW.part31.rar http://rapidshare.com/files/156011609/3DPATMTSW.part32.rar http://rapidshare.com/files/156011820/3DPATMTSW.part33.rar http://rapidshare.com/files/156012291/3DPATMTSW.part34.rar http://rapidshare.com/files/156011961/3DPATMTSW.part35.rar http://rapidshare.com/files/156011806/3DPATMTSW.part36.rar http://rapidshare.com/files/156011308/3DPATMTSW.part37.rar http://rapidshare.com/files/156011738/3DPATMTSW.part38.rar http://rapidshare.com/files/156013398/3DPATMTSW.part39.rar http://rapidshare.com/files/156012009/3DPATMTSW.part40.rar http://rapidshare.com/files/156011913/3DPATMTSW.part41.rar http://rapidshare.com/files/156011977/3DPATMTSW.part42.rar http://rapidshare.com/files/156012008/3DPATMTSW.part43.rar http://rapidshare.com/files/156011996/3DPATMTSW.part44.rar http://rapidshare.com/files/156012091/3DPATMTSW.part45.rar http://rapidshare.com/files/156011635/3DPATMTSW.part46.rar http://rapidshare.com/files/156007854/3DPATMTSW.SFV
pass:YeYo4NigMae
FILEFACTORY :
http://www.filefactory.com/file/1031ad/n/3DPATMTSW_part01_rar http://www.filefactory.com/file/bec3cb/n/3DPATMTSW_part02_rar http://www.filefactory.com/file/6983af/n/3DPATMTSW_part03_rar http://www.filefactory.com/file/076639/n/3DPATMTSW_part04_rar http://www.filefactory.com/file/c86b00/n/3DPATMTSW_part05_rar http://www.filefactory.com/file/e2a663/n/3DPATMTSW_part06_rar http://www.filefactory.com/file/bd08f3/n/3DPATMTSW_part07_rar http://www.filefactory.com/file/889c4d/n/3DPATMTSW_part08_rar http://www.filefactory.com/file/a933d5/n/3DPATMTSW_part09_rar http://www.filefactory.com/file/e2b413/n/3DPATMTSW_part10_rar http://www.filefactory.com/file/fdb355/n/3DPATMTSW_part11_rar http://www.filefactory.com/file/e18b7f/n/3DPATMTSW_part12_rar http://www.filefactory.com/file/1e60d5/n/3DPATMTSW_part13_rar http://www.filefactory.com/file/a8af42/n/3DPATMTSW_part14_rar http://www.filefactory.com/file/abba37/n/3DPATMTSW_part15_rar http://www.filefactory.com/file/c92e7b/n/3DPATMTSW_part16_rar http://www.filefactory.com/file/966396/n/3DPATMTSW_part17_rar http://www.filefactory.com/file/6b281a/n/3DPATMTSW_part18_rar http://www.filefactory.com/file/0a3af0/n/3DPATMTSW_part19_rar http://www.filefactory.com/file/832615/n/3DPATMTSW_part20_rar http://www.filefactory.com/file/dd29ed/n/3DPATMTSW_part21_rar http://www.filefactory.com/file/6e3d90/n/3DPATMTSW_part22_rar http://www.filefactory.com/file/3613b4/n/3DPATMTSW_part23_rar http://www.filefactory.com/file/fa48a5/n/3DPATMTSW_part24_rar http://www.filefactory.com/file/3fd1a8/n/3DPATMTSW_part25_rar http://www.filefactory.com/file/7ec241/n/3DPATMTSW_part26_rar http://www.filefactory.com/file/b56406/n/3DPATMTSW_part27_rar http://www.filefactory.com/file/65759c/n/3DPATMTSW_part28_rar http://www.filefactory.com/file/f023b5/n/3DPATMTSW_part29_rar http://www.filefactory.com/file/f771b9/n/3DPATMTSW_part30_rar http://www.filefactory.com/file/4be95a/n/3DPATMTSW_part31_rar http://www.filefactory.com/file/93c64c/n/3DPATMTSW_part32_rar http://www.filefactory.com/file/32b0b0/n/3DPATMTSW_part33_rar http://www.filefactory.com/file/ddc6fd/n/3DPATMTSW_part34_rar http://www.filefactory.com/file/2dd816/n/3DPATMTSW_part35_rar http://www.filefactory.com/file/14f779/n/3DPATMTSW_part36_rar http://www.filefactory.com/file/4abc60/n/3DPATMTSW_part37_rar http://www.filefactory.com/file/29a0b7/n/3DPATMTSW_part38_rar http://www.filefactory.com/file/924ea4/n/3DPATMTSW_part39_rar http://www.filefactory.com/file/adbdc3/n/3DPATMTSW_part40_rar http://www.filefactory.com/file/da682c/n/3DPATMTSW_part41_rar http://www.filefactory.com/file/426154/n/3DPATMTSW_part42_rar http://www.filefactory.com/file/9e3640/n/3DPATMTSW_part43_rar http://www.filefactory.com/file/1a9b07/n/3DPATMTSW_part44_rar http://www.filefactory.com/file/29a0b8/n/3DPATMTSW_part45_rar http://www.filefactory.com/file/e22f60/n/3DPATMTSW_part46_rar http://www.filefactory.com/file/48ed42/n/3DPATMTSW_SFV
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3D Palace - Ultimax Apocalypse : Advanced Maya Modelling

3D Palace - Ultimax Apocalypse : Advanced Maya ModellingThe Ultimax Apocalypse. Introducing the first Maya DVD for 3D-Palace, learn how to create this monster of a model. Right from the start you’ll learn important techniques for streamlining work flow by changing the very User Interface to suit your modeling needs. Learn how to create your own custom shelf, complete with every tool and function you will need for the job at hand. The model itself starts from nothing but a cylinder, where straight away you will be shown how to manipulate objects, object components and various tools to create the desired polygonal model. The set is split into 3 main segments: The Arms, The Gun and The Engines. Each entails a mass of detail from individual scalable turrets to singular rivets to produce a model not only heavy in looks, but suitable for Film and Broadcast use. Techniques such as smoothing and duplication are utilized to great effect in the creation of the engines. You will even learn how to fake smoothing on primitive objects through heavy use of the bevel tool.

Size : 3.1 GB
MEGAUPLOAD :
RAPIDSHARE :
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FILEFACTORY :
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Video Game Spaces: Image, Play, and Structure in 3D Worlds

Mar 25, 2009
Video Game Spaces: Image, Play, and Structure in 3D Worlds

Video Game Spaces: Image, Play, and Structure in 3D Worlds

Product Description
The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games and how we play them. In Video Game Spaces, Michael Nitsche investigates what this shift means for video game design and analysis.

Navigable 3D spaces allow us to crawl, jump, fly, or even teleport through fictional worlds that come to life in our imagination. We encounter these spaces through a combination of perception and interaction. Drawing on concepts from literary studies, architecture, and cinema, Nitsche argues that game spaces can evoke narratives because the player is interpreting them in order to engage with them. Consequently, Nitsche approaches game spaces not as pure visual spectacles but as meaningful virtual locations. His argument investigates what structures are at work in these locations, proceeds to an in-depth analysis of the audiovisual presentation of game worlds, and ultimately explores how we use and comprehend their functionality.

Nitsche introduces five analytical layers—rule-based space, mediated space, fictional space, play space, and social space—and uses them in the analyses of games that range from early classics to recent titles. He revisits current topics in game research, including narrative, rules, and play, from this new perspective.

Video Game Spaces provides a range of necessary arguments and tools for media scholars, designers, and game researchers with an interest in 3D game worlds and the new challenges they pose.

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Sybex Introducing Maya 2008

Mar 21, 2009

Introducing Maya2008


PDF - 17 Mb - ISBN: 047018356X - Pub Date: December 17, 2007




Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with Introducing Maya 2008. This new edition of a perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya’s core tools while introducing the latest Maya 2008 features.

Product Description
The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya’s core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You’ll also find compelling examples in the full-color insert.

From the Back Cover
Enter A New Dimension With Maya 2008

The Academy Award–winning Maya 3D animation and effects software is the top choice for film and video artists, game developers, and 3D design professionals. Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with Introducing Maya 2008.

This new edition of a perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya’s core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You’ll also find compelling examples in the full-color insert to inspire you.

The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials. The CD also includes Maya Personal Learning Edition software.

* Learn to navigate the Maya 2008 interface
* Experiment with modeling by creating a hand, a rocket, and a locomotive
* Explore the basics of NURBS, polygons, and subdivision surfaces
* Discover the nuances of shading and texturing
* Rig a locomotive model for automated animation
* Create more natural lighting with mental ray® Final Gather and Global Illumination
* Use Maya’s Render Layers and an Ambient Occlusion pass for greater reality

Buy it Here:
http://www.sybex.com/WileyCDA/SybexTitle/Introducing-Maya-2008.productCd-047018356X.html

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Focal Press Character Animation in 3D

Character Animation in 3D

Steve Roberts, “Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation”
Focal Press | ISBN 0240516656 | July 26, 2004 | PDF | 264 pages | 6 Mb



Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.

Buy it Here:
http://www.amazon.com/Character-Animation-traditional-techniques-animation/dp/0240516656

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Blender 3D - Learn Character Animation Using Blender

Mar 17, 2009
Blender 3D - Learn Character Animation Using Blender

Blender 3D - Learn Character Animation Using Blender

Created by William Reynish, character animator Big Buck Bunny
Getting into animation has never been easier! With the advent of Blender, the free and open source 3D application, anyone can gain access to professional animation tools now.

This DVD covers all aspects of computer-based character animation including workflow, acting, posing, keyframes, weight, walks & runs and overlapping action, through a series of video tutorials that are easy to follow and allow you to stop and start playback whenever you want.

Each episode covers animation theories as well as practical implementation in Blender.
This DVD includes the latest (2.48a) version of Blender for Mac OS X, Windows and Linux, as well as several free to use rigged characters.

The DVD has the following chapters:

Blender 101, a great introduction to Blender.
Workflow, overview of the process of animation.
Rattline Bones, introduction to the free rigs.
Get in Role, about rigging.
Acting for Animators, learn how to make characters come alive.
Posing, tips for sketching and planning.
Keys and Breakdowns, about key frame managing.
Weight, making your character more believable.
Walk in the Park, walkcycle techniques.
Run! Running cycles tips.
Arc Enemy, learn to polish animation using arcs.
Flip-Flop, getting rid of the robot-feel using overlapping actions.
The Big Picture, a recap of all techniques.


Total running time 183 minutes. The videos play well in Quicktime and the free VLC player.

Download Links:
***
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http://rapidshare.com/files/200388788/h-lcawbb.r00
http://rapidshare.com/files/200398926/h-lcawbb.r01
http://rapidshare.com/files/200388883/h-lcawbb.r02
http://rapidshare.com/files/200389118/h-lcawbb.r03
http://rapidshare.com/files/200388995/h-lcawbb.r04
http://rapidshare.com/files/200390723/h-lcawbb.r05
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http://rapidshare.com/files/200397486/h-lcawbb.r07
http://rapidshare.com/files/200390764/h-lcawbb.r08
http://rapidshare.com/files/200389040/h-lcawbb.r09
http://rapidshare.com/files/200390952/h-lcawbb.r10
http://rapidshare.com/files/200398943/h-lcawbb.r11
http://rapidshare.com/files/200397485/h-lcawbb.r12
http://rapidshare.com/files/200399158/h-lcawbb.r13
http://rapidshare.com/files/200399114/h-lcawbb.r14
http://rapidshare.com/files/200398091/h-lcawbb.r15
http://rapidshare.com/files/200399059/h-lcawbb.r16
http://rapidshare.com/files/200399369/h-lcawbb.r17
http://rapidshare.com/files/200398124/h-lcawbb.r18
http://rapidshare.com/files/200398845/h-lcawbb.r19
http://rapidshare.com/files/200398144/h-lcawbb.r20
http://rapidshare.com/files/200399115/h-lcawbb.r21
http://rapidshare.com/files/200398177/h-lcawbb.r22
http://rapidshare.com/files/200399167/h-lcawbb.r23
http://rapidshare.com/files/200399238/h-lcawbb.r24
http://rapidshare.com/files/200399183/h-lcawbb.r25
http://rapidshare.com/files/200398214/h-lcawbb.r26
http://rapidshare.com/files/200398176/h-lcawbb.r27
http://rapidshare.com/files/200397741/h-lcawbb.r28
http://rapidshare.com/files/200399079/h-lcawbb.rar


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Mental ray for Maya, 3ds Max and XSI: A 3D Artist's Guide toRendering






Turn 3D models into film-worthy digital animations by mastering mental
ray rendering once and for all. This must-have guide is the only book on
the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI,
and it's packed with techniques and insights you can't get anywhere
else. Best of all, the book's advanced rendering concepts apply to other
rendering software as well, including V-Ray, Brazil, Maxwell and
RenderMan. You'll get a high-level look at techniques that usually take
professionals years to figure out.

URL:
Code:
http://www.amazon.com/exec/obidos/tg/detail/-/0470008547/


Download:
Code:
http://rapidshare.com/files/92510885/Sybex.mental.ray.for.Maya.3ds.Max.and.XSI.Feb.2007.pdf


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Introducing Maya 2008 (Paperback)






Learn to build, render, and animate your own digital models and scenes,
and begin to develop professional-level Maya skills with Introducing
Maya 2008. This new edition of a perennial bestseller is the ideal
initiation to 3D and Maya. Starting with the basics, it builds from the
ground up, combining straightforward text with practical examples that
make it fun and easy to learn Maya's core tools while introducing the
latest Maya 2008 features.

URL:
Code:
http://www.amazon.com/exec/obidos/tg/detail/-/047018356X/


Download:
Code:
http://rapidshare.com/files/93663004/Sybex.Introducing.Maya.2008.Dec.2007.pdf


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Inside LightWave v9 (Paperback)






You hold in your hands the best-selling guide to NewTek's LightWave 3D
animation software, completely updated for LightWave v9 by award-winning
animator and trainer Dan Ablan. Rather than rehash the documentation
like other books, this down-to-earth, easy-to-follow guide offers an
invaluable set of project tutorials that teach you the ins and outs of
LightWave and show you the techniques you need to master this powerful
3D software. Inside LightWave v9's accompanying DVD features hours of
high- quality video training tutorials that will help you take the
projects in the book to new heights. No other book has taught more
LightWave 3D users than Inside LightWave. Featured tutorials cover:

- Insights into the new LightWave v9 workflow
- Powerful new surfacing with the Node Editor
- Character modeling
- Bones and rigging for character animation
- Particle animation
- Hard body and soft body dynamics
- Rendering concepts with the new Global Render options
- Advanced camera tools Accompanying DVD-ROM offers hours of unique
training videos created just for this book, exclusively from
3DGarage.com (requires QuickTime); a demo of LightWave v9 for Mac OS
and Windows; all of the projects from the book; royalty-free textures
and reference images; and full-color screenshots from the book!


URL:
Code:
http://www.amazon.com/exec/obidos/tg/detail/-/0321426843/


Download:
Code:
http://rapidshare.com/files/99929388/New.Riders.Press.Inside.LightWave.v9.Mar.2007.READ.NFO.pdf


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ntroducing 3ds Max 2008 (Paperback)



TITLE : Introducing 3ds Max 2008 (Paperback)
AUTHOR : by Dariush Derakhshani (Author), Randi Lorene Munn (Author)
PUBLISHER : Sybex publisher
ISBN : 0470184949
EDITION : 1st
PUB DATE : January 22, 2008
LANGUAGE : English
RLS DATE : 03/13/2008

MAKER : BBL
SUPPLIER : BBL
PACKAGER : BBL
FORMAT : PDF
SIZE : 04 x 5.00 MB

[ R e l e a s e N o t e s ]

Introducing 3ds Max 2008 breaks down the complexities of 3D modeling,
texturing, animating, and visual effects. You'll jump right into the 3ds
Max pipeline-from preproduction through postproduction-with clear-cut
explanations, tutorials, and hands-on projects to build your skills. A
special color insert includes real-world examples from talented 3ds Max
beginners. From immediately creating your first animation to mastering
poly modeling techniques and lighting final renders, you'll get a solid
grounding in 3ds Max 2008. Build the knowledge you need for game, film,
and TV production.

Code:

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Commercial product Lighting

Mar 16, 2009

2wcfix1 Commercial product Lighting
Commercial product Lighting
Product Lighting Tutorial, 47.6 MB, AVI Format, 1000 x 760 Resolution, 3d max and vray tutorial.

This tutorial is based on 3d max and vray lighting, in this you will learn how to make your render realestic.

Product Lighting Tutorial, 47.6 MB, AVI Format, 1000 x 760 Resolution.

Download Links:
commercial.product.lightboard.rar

http://rapidshare.com/files/209750450/commercial.product.lightboard.rar


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Lynda.com Adobe After Effects Light Transmission

ej7y1c Lynda.com Adobe After Effects Light Transmission
Lynda.com Adobe After Effects Light Transmission
Rls Date : 13/03/09 // Supplier : iNK H0RN // Files : 09 x 15 MB
Projecting one 3D layer onto another is useful for creating film and video projections as well as stained glass effects.

In After Effects: Light Transmission, instructor Chris Meyer demonstrates the required steps, including mastering shadows and the Light Transmission parameter. He teaches numerous tips and tricks for building 3D worlds (including using seamless tiles), grouping together layers and lights, softening or sharpening projections, and using �negative light� to remove unwanted light leaks from a scene.

Download Links:
depositfiles.com/files/947vh1o5e
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Source: www.lynda.com/home/DisplayCourse.aspx?lpk2=47078



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Videocopilot.net - 86. Fracture Design

20k3d6f Videocopilot.net - 86. Fracture Design
Videocopilot.net - 86. Fracture Design + Projectfile | 120MB
Fracture layers and manipulate in 3D space with ease
Use expressions, scripts and create a distressed title

Download Links:
***
Video-file:
Download from Rapidshare
or
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Project-file:
Download from Rapidshare
or
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Source: www.videocopilot.net/tutorials/fracture_design/



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